The year is 878 AD, the embattled English king Alfred the Great has mounted a heroic defence at the battle of Edington, and blunted the Viking invasion. Chastened – but not yet broken – the Norse warlords have settled across Britain. For the first time in nearly 80 years, the land is in a fragile state of peace. Alfred the Great’s victory at the Battle of Edington marks the player’s historical starting point in the forthcoming game A Total War Saga: Thrones of Britannia.
Like Alfred, each playable faction leader will face a series of unique events and branching dilemmas based on historical events. The choices made will have far-reaching and impactful consequences allowing players to write their own story and re-write history.
Players can attempt to achieve victory in a number of ways: by aggressively expanding through force of arms, by increasing their faction’s fame through construction, advanced technology and influence, and by completing a series of unique objectives based on their chosen faction’s history. A final, ultimate victory condition can also be aimed for, presenting the player with a unique and significant late-game challenge.
Total War Saga: Thrones of Britannia
Thrones of Britannia is a standalone Total War game which will challenge you to re-write a critical moment in history, one that will come to define the future of modern Britain. With ten playable factions, you must build and defend a kingdom to the glory of Anglo-Saxons, Gaelic clans, Welsh tribes or Viking settlers. Forge alliances, manage burgeoning settlements, raise armies and embark on campaigns of conquest across the most detailed Total War map to date.