Team Ninja Thumbs’ award winning Grabity will be available for Windows PC on Steam from May 31st. In this fast-paced, physics-based arena brawler, 2-4 players duke it out using gravity guns to turn nearby objects into lethal projectiles or makeshift shields in intense tactical throw-downs.
‘We love all the classic couch multiplayer games, and we want to deliver that same vibe with online play too,’ explained Moritz, lead artist and co-designer. ‘We’ve worked hard to make sure Grabity’s game modes are fun, the twin-stick controls are fluid and of course that it all plays smoothly online as well as locally.’
‘Plus you can unlock a ton of different heads to screw on your robot. That’s, um, very important,’ added Steve, programmer for the project.
Grabity Arena Brawler
Requiring both twitch reflexes and a tactical mindset, Grabity demands players outmaneuver and outwit their foes, turning gravity to their advantage, predicting the paths of both projectiles and rivals to secure a brutal hit while snatching their next crate in mid-air. Throughout the frenetic mêlée, the arena evolves kinetically as players smash, grab and loot their surroundings – jostling for the upper hand in a contest of aerial agility, dashing for pickups, hovering momentarily to nail the perfect trajectory and squabbling over the limited environmental ammo.
- 2-4 person online multiplayer – or local for maximum couch trash-talk!
- Intuitive twin-stick controls for a fluid play experience that’s simple to learn but hard to master – pick up, play, git gud
- You can also play with mouse & keyboard if you don’t have a controller handy!
- Side-on 2.5D gameplay, fully rendered in 3D with real-time lighting and physics
- Special items and pickups such as explosive canisters and EMP grenades add spice to the core gameplay
- Custom game modes such as Low Gravity, King of the Crate and Juggernaut
- Several custom-designed Arenas, each hosting a unique set of tactical choices
- Lots of unlockable inventory items such as guns, jetpacks and, ahem, heads
Grabity won 1st place in Kiwi Game Starter 2016, and was awarded a place at the PAX Australia Indie Showcase in 2017, as well as being finalists at PlayByPlay and Chromacon in the same year.